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Armored Core 6 Releases Update 1.04

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Highlights

  • Armored Core 6 update 1.04 brings bug fixes and improvements, ensuring gameplay stability and addressing issues with weapon performance and frame rate.
  • The patch resolves soft-locking missions, easing the path to achieving Armored Core’s S-Rank and preventing wasted time for invested players.
  • FromSoftware’s commitment to providing a smoother and enjoyable experience shows, although more issues may still be discovered, their focus on bug solutions helps maintain the game’s competitive nature.


Armored Core 6 has revealed the patch notes for update 1.04. While Armored Core 6‘s patch 1.03 was released less than a month ago, it seems FromSoftware has been hard at work trying to iron out the game’s bugs while introducing various improvements that should make fans of the game happy. Players will need to update to the latest version to be able to continue playing online.

While Armored Core 6 needs various issues fixed, many fans consider the game to be one of the best entries in the franchise. It has been quite a while since Armored Core graced consoles, and being able to enjoy the mech-building and mech-battling experience on a modern console has pleased many gamers. Understandably, even with today’s modern technology, glitches and bugs sometimes still plague titles like Armored Core. Fortunately, updates and patches are there to help smooth out the gameplay, balance the statistics, and introduce quality-of-life changes that help players get accustomed to the game even more.

RELATED: Armored Core 6 Player Builds Blastoise Mech

Update 1.04’s patch notes for Armored Core 6 have been revealed, according to a tweet by the official Armored Core account. The main intent of the latest patch is to address gameplay stability, as well as to apply bug fixes for all gaming systems. One major bug resolved was one that prevented AC Data from being loaded when using a previously deleted decal. The decal will just now disappear upon loading. Various weapon issues were also a huge chunk of the update, as adjustments to one flamethrower, one coral oscillator, and one coral rifle were also implemented. Some frame rate issues were also mitigated, as well as animation adjustments for incorrect movements played.

Some fixes in the patch involved missions that would soft-lock the game. Now that those are fixed, players need not worry about possibly wasting time. Most fans get a little invested in the game, especially when trying to achieve Armored Core‘s S-Rank. Resolving what is a possible hurdle to the rank should make many players happy, as it does take a lot of effort and time to achieve a good mission rank.

Admittedly, there could still be issues to be found with the game. Some might be intentional, like Armored Core‘s complicated controls. However, FromSoftware seems to be doing a good job in finding ways to give gamers a continued smoother experience, and enjoyable gameplay. Armored Core 6‘s competitive nature might help provide longevity for the game, so the developers might want to focus attention to providing solutions to any of the existing bugs to be found.

Armored Core 6 Patch 1.04 Notes

Improvements and Bug Fixes

  • Fixed a bug that was preventing AC Data from being loaded when it was using a decal whose image had been deleted from the game server *Note: now when loading such AC Data, the corresponding decal will be removed
  • Fixed a bug with FLAMETHROWER “WB-0000 BAD COOK” when equipped to the right hand, where firing the weapon while hovering with Tetrapod legs temporarily disabled effects and hit-boxes
  • Fixed a bug with CORAL OSCILLATOR “IB-CO3W2: WLT 101” where charged attacks had less range when certain parts were equipped
  • Fixed a bug with CORAL RIFLE “IB-C03W1: WLT 011” where fully charged attacks would cancel if the attack button was held continuously
  • Mitigated issues where frame rate changes would affect the player AC’s firing accuracy and the rapid-fire performance of some weapons
  • Fixed a bug where using a weapon immediately after switching to it with Weapon Bay caused attack animations and weapon animations to play incorrectly
  • Fixed a bug with online matches where an opponent AC would not render if decals were applied to it
  • Fixed a bug in the mission “Escape” where some events failed to trigger under certain circumstances
  • Fixed a bug in the mission “Ocean Crossing” where the player could get soft-locked under certain circumstances
  • Made corrections to the REPLAY MISSION tutorial text, which did not sufficiently explain the actual conditions for achieving an S-Rank rating

The text now reads as follows:

“To achieve an S-Rank rating, you must complete the mission without retrying from a checkpoint, while also destroying a large number of enemy targets and minimizing incoming damage, time taken, and ammunition consumed.”

  • Fixed a bug where the game would fail to load after selecting CONTINUE from the Title Screen under certain circumstances
  • Fixed a bug where the game would crash after changing parts in the ASSEMBLY menu during AC TEST
  • Other bug fixes and performance improvements

【Steam】

  • Changed Title Screen behavior so that control guide device settings do not change according to the device used to “PRESS ANY BUTTON”

Armored Core 6: The Fires of Rubicon is currently available for PC, PS4, PS5, Xbox One, and Xbox Series X/S.

MORE: Armored Core 6: 5 Overpowered Builds That Are A Lot Of Fun

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